Shader Converter Blender - AZR Studio

Under Construction: Streamline Your Blender Material Workflow

This site is currently under development. We’re building a powerful Blender add-on to simplify material conversions between Cycles and other popular render engines like LuxCore, Octane, and V-Ray.

Get Started for Free!

Our free version offers robust conversion capabilities for Cycles to LuxCore:

  • Convert All Scene Materials: Convert all materials in your entire scene from Cycles to LuxCore.
  • Convert Selected Object Materials: Convert materials applied to a selected object.
  • Convert Single Material: Convert individual materials one at a time.

Limited Free Functionality for V-Ray and Octane:

  • V-Ray: Single material conversion is available for free. Full scene and selected object conversions will be part of the paid version.
  • Octane: Single material conversion is available for free. Further functionality will be included in the paid version.

 

Core Functionality: Effortless Material Conversion

Our add-on is designed to streamline the process of transferring materials between render engines. Its main features include:

  • Cycles Node Transfer: Seamlessly transfer your Cycles node setups to LuxCore, Octane, and V-Ray.
  • Accurate Value & Color Translation: Preserve the intended look of your materials with precise translation of material values and colors.
  • Node Connection Reconstruction: Automatically rebuild node connections based on the original Cycles setup in the target render engine.

 

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We’re actively developing exciting new features, including:

  • Material Presets and Image Import: A comprehensive library of material presets and the ability to directly import images into your materials.
  • Cycles Module for Imported Assets: A dedicated module for Cycles to streamline the process of fixing materials on imported assets (e.g., FBX models from external stores). This will allow for quick correction of common issues, like converting incorrectly imported plant materials from metallic to a proper translucency setup.

 

Stay Tuned for Updates!

 

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