Under Construction: Streamline Your Blender Material Workflow
This site is currently under development. We’re building a powerful Blender add-on to simplify material conversions between Cycles and other popular render engines like LuxCore, Octane, and V-Ray.
Get Started for Free!
Our free version offers robust conversion capabilities for Cycles to LuxCore:
- Convert All Scene Materials: Convert all materials in your entire scene from Cycles to LuxCore.
- Convert Selected Object Materials: Convert materials applied to a selected object.
- Convert Single Material: Convert individual materials one at a time.
Limited Free Functionality for V-Ray and Octane:
- V-Ray: Single material conversion is available for free. Full scene and selected object conversions will be part of the paid version.
- Octane: Single material conversion is available for free. Further functionality will be included in the paid version.
Core Functionality: Effortless Material Conversion
Our add-on is designed to streamline the process of transferring materials between render engines. Its main features include:
- Cycles Node Transfer: Seamlessly transfer your Cycles node setups to LuxCore, Octane, and V-Ray.
- Accurate Value & Color Translation: Preserve the intended look of your materials with precise translation of material values and colors.
- Node Connection Reconstruction: Automatically rebuild node connections based on the original Cycles setup in the target render engine.
New wpDataTable
Node | LuxCore | Octane | V-Ray |
---|---|---|---|
Image Texture | ✔️ | ✔️ | ✔️ |
Principled BSDF | ✔️ | ✔️ | ✔️ |
Translucency BSDF | ✔️ | ✔️ | ✔️ |
ColorRamp | ✔️ | ✔️ | ✔️ |
Normal Map | ✔️ | does not require | ✔️ |
Bump | ✔️ | does not require | ✔️ |
Mapping (2D) | ✔️ | ✔️ | ✔️ |
Mix Shader | ✔️ | ✔️ | ✔️ |
Invert | ✔️ | does not require | ✔️ |
HSV | ✔️ | ✔️ | ✔️ |
We’re actively developing exciting new features, including:
- Material Presets and Image Import: A comprehensive library of material presets and the ability to directly import images into your materials.
- Cycles Module for Imported Assets: A dedicated module for Cycles to streamline the process of fixing materials on imported assets (e.g., FBX models from external stores). This will allow for quick correction of common issues, like converting incorrectly imported plant materials from metallic to a proper translucency setup.
Stay Tuned for Updates!
Manage Cookie Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes.
The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Are you sure?
Please confirm deletion. There is no undo!